Blueprint Gaming Launches 'Lucky Nuggets Megaways'

This story was published more than 2 years ago.

Slot designer Blueprint Gaming has announced that they've launched their newest video slot, 'Lucky Nuggets Megaways', which takes you deep into goldmines to hunt for some cash credits.

The game is a 5 reel video slot that offers up to 15,625 ways to win, and it also packs in free spins, wilds, and win multipliers of up to 2,000x your wagered amount. Visuals in the game include pickaxes, helmets, lanterns, carts, gold nuggets, and more. The game has built-in mobile support, meaning that players can access the game from wherever they can snag a data connection.

Blueprint has licensed the Megaways mechanic from Big Time Gaming, who holds the patent over the game feature.

"The mining adventure theme remains a firm favourite with players, which is why we've introduced this latest instalment with an elevated Free Spins round and a new way of experiencing Megaways," said Blueprint Gaming Director of Key Accounts Jo Purvis. "The potential to collect impressive wins during a gameplay that includes excellent graphics and an immersive soundtrack makes Lucky Nuggets Megaways™ a quality addition to our portfolio."

Lucky Nuggets Megaways is available for play now at casinos that feature Blueprint Gaming's slot library.

About the author

Dustin Jermalowicz // News Editor
Dustin Jermalowicz
Dustin has a long-standing passion for gambling. He has been writing professionally on the subject and breaking industry news for Casino Listings since 2011. His favorite casino games include Blackjack, Poker, and Hi/Lo. A proud native of Detroit, Dustin currently lives in Michigan.
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27 May 2022 - 5:05pm

I must be in the minority, but I find Megaways games so lame. I can't fathom that there are so many people out there that love it that other game developers have to license the mechanic from BTG.

I must be a weirdo.

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31 May 2022 - 8:16pm

I have to agree with you slim. I do like some of the Blueprint games but I feel like the Megaways trend should have ended already. A few years ago it was the new big thing and I enjoyed it, but nowadays almost every other new release is a megaways game, it's just too much. And in most cases, because of the megaways mechanic, the games end up being too volatile.